PvP faction balance in Korea – first attempt

We know through the community manager that Blizzard is working behind the scenes to address the population unbalance between Alliance and Horde. We also know that one of the most effective idea to have the PvP Battlegrounds active and playable isn’t coming in the foreseable future.

I steal this piece from Terra Nova that explains the new strategy that is being tested in Korea. It’s only a guess but I believe this is a test to a system that may be deployed consequently even on the North American and European servers.

According to today news, Blizzard Korea primarily categorizes war(PVP) servers into 4 groups:

A: alliance & horde both over-population
B: both optimal
C: horde want
D: Both want

7 servers belongs to A group, 8 to B, 11 to C, and 21 to D.


The process of character migration in WoW Korea will be going as follows.

First, 7 new severs will be created.

Second, horde players in group A can have choice of migration to one of new 7 servers.

Third, alliance players in D will automatically be migrated to one of new servers assigned by Blizzard Korea.

Last, horde players in D will automatically be migrated to one of group C servers assigned by Blizzard korea.

Then, how many really bad Alliance/Horde imabalances are hiding in category D could be inferred from above procedure.

Which is a lame and static version of my cluster idea.

I wonder when these big companies will start to plan ahead the server infrastructure in order to isolate and address radically these problems BEFORE release and BEFORE it’s too late to change something at the low level.

Well, beside Arena.net with Guild Wars.

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