Not exactly

A blog post by industry lost boy Raph Koster got my attention:
http://www.raphkoster.com/2013/10/14/on-getting-criticism/

Good feedback is detailed.

Sometimes you get a piece of feedback that is highly specific. It offers alternate word choices. It tells you the basics like you’re an idiot. It offers suggestions that are likely things you considered and discarded. It rewrites the plot for you. It feels like a rug burn: condescending, a checklist of everything wrong. You walk away feeling like this is the worst feedback ever.

It isn’t, though. It’s the best.

Look past what may feel like condescension. This sort of detail is impossible for someone who has not engaged fully with your work. The sign of a critic who does not care is brevity, not detail. It’s dismissal.

Now, all the other caveats about whether or not this feedback is right still apply. It can be detailed and not right. But never dismiss serious thought.

If my own blog proved something that is worthwhile saving, all I’ve written, it is: TL;DR

We have lived and fought in vain. *Especially* in the MMO field.

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