In the game space, “ideas are ten a penny”

Taken from Vanguard’s boards. This is “Jon Grande” the guy who links Sigil to Microsoft:

As the guy who “bought” the Vanguard concept/pitch from Brad and Jeff – I can tell you that Slide was the closest to correct with his opinion. In the game space, for the most part “ideas are ten a penny” and the thing that matters the most is whether you can “deliver it on time, on budget”. The real challenge is proving that you have the abililty and know-how to do so.

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