Mythic’s designers DO NOT GET IT!

This is first and LAST. The proof that I could start here and rant for the next years. Instead it is going to be the last. I promise I’ll never rant again about Mythic’s design. EVER. After this.

I patched the client for the second preview weekend. Despite the beta center, where, quoting, “Please note this page is where all important information and announcements will be posted”, and where all servers are shown as “down” (despite being all up), and where the last message is still from the 20 August and completely wrong.

But beside all this. Beside the fact that the unresponsive combat is the first issue reported everywhere and acknowledged as so.

They fucking added a sound when you press an hotkey. Kinda like I suggested. Problem is that it’s USELESS.

It plays when the action FAILS. It plays when you press an hotkey corresponding to an EMPTY slot.

WHY FUCKING WHY?

Who’s the one behind this awesome design decision? Who’s the genius?

This is another blatant example of how, Warhammer as any other MMOs released recently, they just try to copy WoW without having a clue about WHY things work that way. They just copy without knowing what they are copying, and the results suck.

/rant off, forever.


Day after edit: I was drunk when I wrote that.

Besides, it’s really true they only listen to who’s louder. I didn’t notice anyone on forums pointing out the same problem I did.

Of course players aren’t game designers, they won’t perceive exactly where the problem originates and why. They’ll end just saying that the combat feels sluggish. When instead the sluggishness is due to the UI giving incorrect, non-discrete feedback.

This is why game designers actually exist and are paid for, and do not seem to be doing their job at this moment.

Posted in: Uncategorized | Tagged:

Leave a Reply