Shadowbane not dead yet (but not joyful, either)

I have a long list of stuff I forgot to write about.

Two months ago Shadowbane went naked, erm… free. We were wondering what could be the consequences of this. The most positive expectation was that the game could have been used to promote a possible sequel that we knew was in the works.

Then we got the news that Wolfpack was blowing up. Goodbye optimism.

This week something appeared on the official website of the game:

I am not at liberty to say much at this moment. There is currently an official announcement in the works that will explain things at greater length and detail. At the same time, we know the community has many questions and we do not wish to just ignore the situation. What I can say at this point is that come tomorrow, Shadowbane will still be running and you’ll still have Sachant and myself here to do what we do best. You will also see Jinx, who is new to the Shadowbane Team but an old member of the community itself.

Let me dispel any rumors before they begin. Today Wolfpack Studios has been dissolved and is no more. With that said, members of Wolfpack are reforming under a new group. This group will be working with Ubisoft to help usher in the next era of Shadowbane.

In other words, do not go anywhere! The Saga that is Shadowbane has many more chapters to be written and read!

And from Ubiq:

So yesterday was my last day at Wolfpack Studios, which is I believe now officially closed down. Yesterday was an odd day, with basically two dozen people sitting around chatting and playing Magic, waiting to be fired. Er, “downsized”. Whatever.

As it stands now, it looks like a new studio will arise phoenix-like from the ashes of Wolfpack. That new studio will initially work on providing contract service and support for other MMO developers, and use the earnings to pitch a next-generation MMO. Some of the contract work is lined up already. As for the original title, it’s far too soon to say what it will be.

As for me, I’m not joining in on the above adventures. I’m pursuing an altogether different alternative, which will be revealed all in good time.

It sounds like a split. Some guys in the studio will stay and pass to the new one and hopefully work on a new mmorpg when the times are mature (unlikely, imho). While Ubiq and maybe some of his mates are moving to something else.

On Corpnews they say SB will need to find an alternate revenue model. It will be interesting to see how this goes as well.

EDIT: The new studio formed is named “Stray Bullet Games”.

The soap opera continues.

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