Quality Vs Quantity

Who would have expected this? Complains about the levelling speed in Shadowbane?

Haemish:
I’m not even sure it was the lack of people. It was that PVE is a flat-out grind, with no trappings, or gravy or anything. It’s GODAWFUL. It always was, but it was bearable because I was coming off of EQ and DAoC. Having playing CoH and WoW and EQ2 now, it’s SO FUCKING SLOW. It isn’t even about how fast you gain experience, but how boring is the actions which must be done in order to gain exp.

Spoiled by the little improvements of the genre.

As I always repeated, a problem of quality, not quantity.

Shadowbane and DAoC have now probably the faster treadmills out there. And they both still feel as painful grinds.

This is what I complain about when I say that these games are observed and then designed superficially. The problems are always seconded or dodged instead of solved directly.

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