The game sucks? Talk to a CSR

If the game design sucks then blame the players and talk to a CSR.

From a thread on Warhammer Alliance, the well known problem of keep trading (plus a variation on the theme):

Basically the leaders of the biggest order and destruction guilds get together online and agree to work together for easy/free renown. One side takes all the BO’s and keeps in a zone like Dragon wake, while the other side takes all the BO’s and keeps in a zone like Thunder Mountain. They then recapture each zone as a large group with no resistance. Both sides agree to leave each other alone and then set up the next zone to continue the renown swap. It’s general about 6k a zone, plus free keep loot, though it’s broken.

Sometimes a few “scrub” guilds will attack but they are generally too small or too lowbie to change anything.

In effect, the two sides have stopped fighting to make renown ranks go faster.

Brilliant answer from Mythic community manager:

If you have evidence that there are infractions of the ToS occurring on your server I would recommend that you submit an ingame appeal for it to be investigated.

As this is a Customer Service issue, I’m afraid that there is little more that I can say on the subject.

The job of a community manager is to read feedback, understand it and then get back to developers to point out that there are problems in the game and that some mechanics aren’t having the intended effect. This is clearly a problem of game design that needs to be communicated to devs and urgently addressed. Instead this community manager puts the blame solely on the players and tells them to swamp CSRs with problems that not compete to them.

So, the few of you who still play the game, get ready to send appeals for all the broken systems in the game and all those players who rightfully indulge with bad game design. All of them.

Please go on, it will be a memorable show. Go on and ban all those players who bother engaging into open RvR. Ban them and blame them for Mythic’s bad game design. Blame the players because Mythic didn’t think they needed a game designer and thought Mark Jacobs is fit for the job.

In the meantime I read that Mythic has already retreated into their ivory tower of “positive thinking”, purged of all heretics. Two ivory towers to be precise. The perfect ostrich head in the sand strategy. If you ignore the critics, they won’t exist.

Keep around you only those who agree with you. It’s the perfect world.

(my opinion was here)

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