DAoC: driven by polls

DAoC has another fancy poll. Democracy is overrated.

I voted for RvR and it’s kind of obvious that it’s the option that will win hands down. A different poll where the players could rate each option would have been more way more useful than stating the obvious like this one.

Imho, DAoC needs some serious involvement on ALL its aspects worked at the same time:

The point is there’s a nearly infinite list of things to consider and a whole lot of work. You can start from everywhere. But Mythic always lags behind. The do a little step and then completely change the focus instead of progressing on every front. They put out some changes in a couple of months and then completely forgot everything for months and years, till the point everything crumbles and they have to go back for another try. This just doesn’t work. Since there’s a lot to do, this process should be steady and progressive. It cannot be done in chunks and it needs a definite plan ahead with all the steps set. That is also open to integrate new feedback coming from the new features that are added.

What about the “Evolution” servers, instead?

EDIT: It seems I was totally wrong, from the look of it the players seem to have voted for yet another inconclusive spin at the balance wheel.

Of course the balance is important but here the players chase a chimera that just won’t bring the game anywhere. Chasing the balance is like running in a circle, you’ll never feel satisfied about what you got and, in the meantime, you wasted precious resouces that could make the game substantially better.

Honestly, I couldn’t care less if a spell does 190 damage instead of 200. Of course this is important and must be integrated with the various reiterations. But focusing exclusively on this one equals to lose completely the scope of the game. Working on the game balance should be mandatory, not optional.

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