Players are smarter than designers

Just a quick note. I was skimming a pdf linked on a dead forum. Just skimming because I own the book already.

But what caught my attention is a few pages that really fit to describe WoW’s PvP problems:

Page 26: Players seeking to advance in a game will always try to optimize what they are doing.

Page 27: If they are clever and see an optimal path, they’ll do that instead of the “intended gameplay”.

Page 28: They will try to make the game as predictable as possible. Which then means it becomes boring, and not fun.

Exactly.

Then, beside WoW, go skim the pdf like I did. It’s worth the time. (even if you own the book already, I’d say)

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