From a comment. I’m writing a lot from forum to forum. And busy on RL stuff. I wish I had time to delve more, organize and move everything to archive it on the site…
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I really hate this decision of Blizzard to separate PvE character builds from PvP builds and armor sets.
I love BOTH PvP and PvE, I’d like to be able to experience BOTH, instead of being forced to choose just one option while gimping my character for the other.
I do not want to specialize because the fun of the game for me is the amount of possibilities it offers. Why I should have the PvE forbidden if I choose to get PvP skills and equipment? Why the PvP FORCES me to dedicate my full time to it by negating me the possibility to compete if, for once, I go play another part of the game? Why this segregation and specialization of gameplay?
And, in particular, what’s the reason that brought to the choice of adding this new barrier?
Back to what Raph concluded on MUD-Dev a year ago:
I think we can agree that designing a game that discourages players from playing regularly is probably a bad idea (at least in terms of mass acceptance–some games, like turn based games, PBEM, etc, have some flex here). Designing a game which allows players not to HAVE to play regularly, however, seems desirable.
This last move of Blizzard is severely damaging the fun and variety of the game. Just to run after the catasses.
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Rywill:
Are they really exclusive?
That’s where they are going.
The PvP ladder is simply not viable if you cannot dedicate your FULL time to it. So yeah, you can engage a BG and getting farmed. Sitting at the lower ranks with absolutely zero hope to move from there and achieve something.
At the same time the PvE is also being locked out. It’s already hard to impossible trying to join raid groups as a “foreigner”. If you have the wrong build you are just dreaming. Or you are able to get yourself hooked to this spinning wheel or you are out and staring.
With this last patch they removed all PvP bonuses from PvE loot. I definitely see this as the direction they choosed. It’s impossible to keep up with both systems at once. It’s already hard to keep up with just ONE.
It’s not a news that the elder game is completely different from the 1-60 treadmill. Now they are putting a barrier even between PvP and PvE.