Wait… It’s not!
The US forums are back with some of the news I anticipated below. Plus the patchnotes. Here the highlights:
Main stuff
– Numbers and punctuation will not be passed through chat communication to members of the opposing faction. OMGWTFBBQ!!!!!!111!!11
– The bridges in northern Stranglethorn Vale are now fixed so they will not dismount you when you ride across them.Instances – Raid
– Dire Maul open. Level 55+. Player cap of 5.
– Two outdoor raid bosses. Azuregos, a monstrous blue dragon, has landed in Azshara, while Lord Kazzak the demon can be found in the Tainted Scar of the Blasted Lands.
– Meeting Stones (still no word on how they will work)
– Player caps to instances. All dungeons now have a cap on group size to limit the number of players that may enter the dungeon. It was necessary to add this cap as raiding these dungeons trivialized much of the content. Because of this change we can now look to adding better loot to them during future content patches.
– If you enter an instance in a group, and then leave that group, you will not be able to complete quest objectives until you rejoin the group.
– “Raid lockout” is fixed. If the leader of your raid group is saved in a different instance than you would otherwise go to, you are added to your leader’s instance.
– Added /raidinfo command showing remaining time on saved raid instances.
– Extended the decay time of boss corpses in dungeons.
– Lengthened the respawn time of many of the creatures in Ragefire Chasm, Gnomeregan, Uldaman, Razorfen Downs, Scholomance, and Stratholme.
– If more than one player ties a loot roll, a random player will receive the loot.
Interface
– More action bars.
– Chat bubbles.
– Shift click on a quest will show completition criteria under the minimap.
– The tooltip will show who in the same group has the same quest.
– An option has been added to display the time remaining on your buffs all the time.
– Targeting with the tab key has been fixed so hitting tab will acquire creatures in a cone up to 30 yards in front of you or a circle 10 yards around you. It no longer only hits targets off to your left.
– You can now lock your action bar so spells cannot be dragged out of it while it is locked.
– Added a right-click menu to the social pane for whispering and inviting players into groups.
– Increased the quest share distance to 10 yards.
– Added the “date” and “time” functions to the UI scripting system.
– The auction interface now displays the gold, silver, and copper values for all items, even if those values are zero. This should make it more difficult to “hide” an item that costs several gold among items that only cost several silver, for example.
– The /bug and /suggest commands have been removed from the game. (No, really?)Minor stuff
– The Drunk effect has been greatly enhanced.
– Added /golfclap.
– Spells in PvP now have a slight increase in range and area of effect when targets are moving. This should improve the overall usability of spells and ranged attacks.
– Fixes to the behaviour of mobs with parries, blocks and dodges.
– Mounts now are Horde or Alliance restricted in the tooltip. We do not intend to allow Horde players to ride Alliance vendor-purchased mounts and vice versa.
– If a player is under the effects of mind control by another player, then reputation adjustments for killing creatures go to the controlling player.
– The loss of overall reputation when a player loses reputation at the higher tiers of a faction (Friendly, Honored, Revered, Exalted) has been substantially reduced.
– Ogres in Azeroth have undergone a visual upgrade.
– Fixed several places throughout the world where monsters and profession nodes were spawning underground, floating or inside of objects.
– This one is great: A new engineering recipe is available in Blackrock Depths for a repair robot. This robot acts as a repair vendor for 10 minutes and will repair and purchase items for normal cost. This will allow dungeon groups and raids to get items repaired and sold without returning to town.
– A few flight paths added, some tweaked to reduce the time of the flight.
– Creatures that are quickly respawning to repopulate an area will often wait a few seconds after they spawn before attacking players.
What happened to the 8-effects limit on the mobs? I remember it was flagged as one of the main issues to solve in the patch.
What happened to the boat between Menethil and Southshore?