I thought I delved on every bad point possible (because there aren’t good ones, sincerely) on Blizzard’s decision to localize and enforce the servers but I’m reading Cosmik’s blog and he pointed out one more quirk, a funny one:
If this decision from Blizzard goes ahead, you can forget about making money on eBay selling your account. The real money is going to be made by people that allow foreigners access to their billing address details, or by those that buy the game for foreigners.
It’s also sweet to see him still a bit ingenuous :)
So, in closing, I have a suggestion. I don’t feel it’s a radical solution. I’m probably not the first person to consider this solution. But it’s a solution that will work nevertheless, and will keep Blizzards coffers full of phat loot. I mean, that’s what counts, right?
Solution – Allow players from anywhere in the world, in any country, to play on any server they choose, regardless of its location. Place a disclaimer, both on the website and in the game launcher, stating that although players may join any server, it is recommended that they play on the server closest to their location, due to possible language barriers and connection issues. If someone is having problems with one server, invite them to join another.
This solution will keep players with their friends, allowing them to game away in happy bliss, and will cover Blizzard’s arse if anyone feels the urge to complain. Crazy solution, I know. But it just might work.
…if only the reasons posted by Blizzard were true.