New server caps

I collected some statistics about the new server caps on WoW as I anticipated in one of the previous posts. I wish I could quote the original plan where they wrote in detail about these new server caps but it is gone (and here you hear me swear, as it always happen when I cannot fucking find what I’m searching). This is taken out the server split FAQ:

Are any other measures being taken to avoid forcing a realm split?

Yes. One measure is to raise the player caps for all realms when The Burning Crusade launches. This will be possible in part because of the hardware upgrades that we’ve worked to put in place since the original launch.

So I went checking how many players they allowed on a single server.

Before this expansion the server caps were set between 3200-3400 players. Counting alliance + horde. From my new surveys it looks like Blizzard didn’t go all that far. The new cap seems to be between 3700-3800 or so. I’ll run more tests to see more precisely if little more or little less, but that number should be already fairly correct.

So we have a +500 players more or less. On the Silvermoon server there was a queue as I logged in to take the numbers and when I was done the queue was still there. I counted 2600 alliance characters and 1200 horde. So around 3800 overall.

About the two new races: usually 2/3 of Draenei are Shamans, and 2/3 of Blood Elves are Paladins.

I would post all the graphs but they aren’t all that interesting. The level 60 wall is starting to cascade on levels 61, 62 and 63. While the graph only hints at some more activity between level 1 and 20, but still very flat. Only around 1/4, 1/5 of players are starting new characters, while the others are storming the Outlands in the race to 70.

EDIT: I ran more polls today and I can count between 3750-3850 players. So the new cap is probably 3800.

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