I’m spending more time reading the cesspits like DAoC’s Vault forums. This is a comment from a player to the question “What most needs to be changed by Mythic?”. This is the answer and his signature:
Their attitude.
Mythic: “How can we make this take longer?”
Cryptic: “How can we make this more fun?”
And this is a “review” of World of Warcraft. I find it interesting and valualble, typos included. So, here it is:
after playng the stress test there is no way in hell i will let my DOAC accounts renew the subscription. i doubt even catacombs will bring me back, since by that time there will be other games far better on market, or close to being out. even if i could come back to DOAC what do i have to look forward to ? 14-50 hour artifact camps ? RvR ? what RvR ? i play nid i get one shotted by infs, scouts, sorc’s and the horde of the remaining godmode alb classes, or close enough to geting one shotted all the time that it feels nearly so.
because of that DOAC has lost all its fun. add to that level grinding, add to that artifact level grinding.
during teh stress test i had 2 mai ncharacters which i was playing around with, alliance mage, and a horde warior.
things i have noticed that have immediately grasped me:
1. crafting in WoW is FUN and ENJOYABLE and produces immediately usable and usefull items. vs DOAC green bar —–> snore ….
2. items and levels have come to me naturally, as i was simply exploring, doing things which are FUN and INTERESTING to me. this is really the most important thing. i like it that the levels and gear came to me by themselves as i was having a blast, rather then the otehr way around as is in DOAC. in DOAC you have to grind for them, then camp, then grind, then grind, then camp, then grind some more —–> again, snore ….
3. Never got 1 shotted in PvP. even when my mage was lvl 13 and got jumped by a stealthed 23 rogue, he almost had me, but i still menaged to down a potion and get away from him. its nice if you are for example a healer, to be able to actually move your mouse over the icon and cast a heal spell before you die. or if down a potion or have some sort of action you can take, evenm if you do bite the dust.
4. graphics are better. they are crisp, textures are great, zones are fantastic, the graphics in WoW blow away DOAC a hundredfold. the capital cities as well as EVERY zone has some majestic site if not multiple sites which make you just stand there a while and stare like you do at sme incredible artists painting.
5. THERE IS NO NEED FOR BOTS !!!!!!!!! you dont need a 2nd account or bot to be functional. what a novel concept, mythic oughtta really study this one.
6. i havent lagged once. as in zip, zero, zilch, nada. i was runing 1600 x 1200 @ 32 bit, all options highest possible with 8x AA and i had no lag !!!!!!
7. this beta test is far more complete, bugfree, and hell of a lot more fun then a whole slew of MMORPGs i have played before, DOAC included, when the ylaunched retail ! QUALITY. what a novel concept for game developers.
but the overall fun of WoW is just so incredible that after it goes live, you couldnt pay me to play DoAC. literally. when i logged on today for teh 10 minutes it was similar to loging onto SWG, i was in a land of camping, grinding and boredom.