This interview is quite fun:
http://wowvault.ign.com/?dir=events/e32004&content=interview
To summarize: “We aren’t sure what we want, even less how to deliver it.”
Don’t believe me? Here’s the actual quotes:
We want it to be really cool, so we’re kind of going through and deciding how we want to do it.
How we’re going to accomplish doing that we’re not sure yet.
We kind of want to do something like that. We’re not sure that’s going to work yet. It’s something we’re still working on.
We’re not entirely sure.
We have noticed that running into the opposite faction outside the PvP zones is an issue. It feels funky and broken and we’re looking into it.
What those are in the final shipping product, I’m not sure. We do plan to have PvP servers of some kind.
We actually haven’t finished the design on the heroes yet.
The level of design we have on heroes right now is that we know we want them, but we’re not sure exactly how we’re going to implement them.
We don’t know yet.
It’s not decided yet. I would like to, it would be cool.
we’re kind of trying to balance it
We have a lot of ideas for the end game, and we haven’t announced all of them. Of course there’s going to be PvP. There’s also trade skilling and exploration. What it all is we haven’t decided yet.
We’re going to have rewards. What they will be we haven’t decided yet.
What the exact response will be we’re not sure.
I actually have no clue.
We haven’t reached a final decision on it.
So the chances of new and interesting things happening with cloaks are high. What they are I don’t know.
I don’t know.
And I got bored about as I was halfway through it. Perhaps it’s a joke and I took the bait. Or perhaps we have the first example of sincerity.
A thing to notice is that he’s only a level designer, but it still gives a good idea about how well that part of the game is planned. In particular when I read this announce:
– Inter-realm chatting to be added