{"id":733,"date":"2005-05-19T21:20:52","date_gmt":"2005-05-20T04:20:52","guid":{"rendered":""},"modified":"2005-05-20T15:37:52","modified_gmt":"2005-05-20T22:37:52","slug":"","status":"publish","type":"post","link":"https:\/\/cesspit.net\/drupal\/node\/733\/","title":{"rendered":"Non-mmorpg news from E3"},"content":{"rendered":"<p>&#8211; <a href=\"http:\/\/www.joystiq.com\/entry\/1234000270043981\/\">Joystiq<\/a> has &#8220;hands on&#8221; impressions about the Nintendo Revolution prototype:<\/p>\n<blockquote><p><i>The CD just fell into the box.<\/i><\/p><\/blockquote>\n<p>Hilarious :)<\/p>\n<p>&#8211; Lum would define this &#8220;not professional&#8221;. From Kazuo Hirai, president and CEO of Sony:<\/p>\n<blockquote><p><i>We want to pack everything in today and future-proof this as much as possible. It&#8217;s a box made of future technology as opposed to <u>Xbox 1.5<\/u>, which seems to be a combination of things available today.<\/i><\/p><\/blockquote>\n<p><a href=\"http:\/\/news.yahoo.com\/s\/nm\/20050518\/tc_nm\/tech_gameexpo_microsoft_dc\">Microsoft counterattacks<\/a> by flaunting &#8220;software update services&#8221; to keep the hardware up to date, a better &#8220;online strategy&#8221; and by seducing &#8220;top software companies&#8221; (and the <a href=\"http:\/\/www.square-enix.com\/na\/company\/press\/2005\/05162005\/\">partnership with Squaresoft<\/a> has been a good start as Kitsune commented on <a href=\"http:\/\/www.quartertothree.com\/phpBB2\/viewtopic.php?t=18961&#038;highlight=\">this thread<\/a>).<\/p>\n<p>&#8211; The insane <a href=\"http:\/\/ve3d.ign.com\/articles\/616\/616396p1.html\">Killzone 2 video<\/a> for the PSX3 has been somewhat <a href=\"http:\/\/ps3.ign.com\/articles\/616\/616591p1.html?fromint=1\">confirmed as fake<\/a>:<\/p>\n<blockquote><p><i>Yeah, it&#8217;s basically a representation of the look and feel of the game we&#8217;re trying to make.<\/i><\/p><\/blockquote>\n<p>&#8220;Basically&#8221;? A &#8220;representation of the look and feel&#8221;? How exactly is this tolerable in a commercial show? From <a href=\"http:\/\/www.gamesindustry.biz\/content_page.php?aid=9051\">GamesIndustryBiz<\/a>:<\/p>\n<blockquote><p><i>Virtually everything used in-game assets; some things were rendered.<\/i><\/p><\/blockquote>\n<p>Come on, WHAT THE FUCK?!<\/p>\n<p>&#8211; X-Box 360 backward-compatible? Yes, <a href=\"http:\/\/www.gamesindustry.biz\/content_page.php?aid=8996\">if you buy a new copy of the game<\/a>. Way to go with the cryptic declaration of the last days about the console running only &#8220;top-selling&#8221; games. Yeah. After you repurchase them.<br \/>\nEDIT &#8211; Well, it seems Microsoft <a href=\"http:\/\/www.joystiq.com\/entry\/1234000807043872\/\">denied the rumor<\/a>.<\/p>\n<p>&#8211; Will Wright&#8217;s &#8220;Spore&#8221; <a href=\"http:\/\/spore.ea.com\/\">has now a website<\/a> (with a wonderful introduction movie). It won&#8217;t launch before fall 06. There isn&#8217;t much to see but I&#8217;m starting to like a lot the design style.<\/p>\n<p>An interview with the designer is <a href=\"http:\/\/www.wired.com\/news\/e3\/0,2879,67581,00.html\">here<\/a>. A preview of the game <a href=\"http:\/\/pc.ign.com\/articles\/617\/617441p1.html\">here<\/a>.<\/p>\n<p>&#8211; Speaking of absurd game concepts, <a href=\"http:\/\/www.joystiq.com\/entry\/1234000227043990\/\">On Joystiq<\/a> there&#8217;s the announce of a &#8220;pinball wargame&#8221;. No, really. There&#8217;s even an image.<\/p>\n<p>&#8211; Two movies from the most hyped games: <a href=\"http:\/\/www.3dgamers.com\/dlselect\/games\/quake4\/quake4_e32005.wmv.html\">Quake 4<\/a> and <a href=\"http:\/\/pcmovies.ign.com\/pc\/video\/article\/616\/616829\/EnemyTerritories_QuakeWars_051805_1_qtlow.mov\">Quake Wars<\/a>.<\/p>\n<p>&#8211; Two more movies from the big: <a href=\"http:\/\/pcmovies.ign.com\/pc\/video\/article\/617\/617331\/OblivionTrailerDIVXHD_qtlow.mov\">TES4- Oblivion<\/a> and <a href=\"http:\/\/streamingmovies.ign.com\/ps3\/article\/614\/614854\/sonycon_games_06_killzone_wmvlow.wmv\">Killzone<\/a>.<\/p>\n<p>This second one is truly mindblowing.<\/p>\n<p>&#8211; An update and a precisation about the Final Fantasy XI (Online) port to the X-box 360 (covered <a href=\"\/drupalx\/node\/725\">here<\/a>). This version WON&#8217;T have any graphical update. It&#8217;s just a direct port of the PC version without any change at all. The fancy movie that was shown at the presentation (downloadable <a href=\"http:\/\/zdmedia.vo.llnwd.net\/o1\/1UP\/Final%20Fantasy%20XI%20demo_quick.zip\">here<\/a>) was just a tech demo to show the potential of the hardware. <\/p>\n<p>&#8211; Two short gameplay videos (<a href=\"http:\/\/streamingmovies.ign.com\/xbox\/article\/615\/615758\/2k_games_sam_051705_1_wmvlow.wmv\">here<\/a> and <a href=\"http:\/\/streamingmovies.ign.com\/xbox\/article\/615\/615758\/2k_games_sam_051705_2_wmvlow.wmv\">here<\/a>) from Serious Sam 2. Well, the game definitely mantained its &#8220;seriousness&#8221;. The same good old mess that only this shooter is able to deliver. It doesn&#8217;t show lots of change from the last episode but it isn&#8217;t really a bad thing. The only quirk that left me perplexed is the absence of actual death animations. The monsters just seem to blow up and vanish&#8230; Odd.<\/p>\n<p>All for now. (News In Progress till there isn&#8217;t something major to cover)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8211; Joystiq has &#8220;hands on&#8221; impressions about the Nintendo Revolution prototype: The CD just fell into the box. Hilarious :) &#8211; Lum would define this &#8220;not professional&#8221;. From Kazuo Hirai, president and CEO of Sony: We want to pack everything in today and future-proof this as much as possible. It&#8217;s a box made of future [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[],"class_list":["post-733","post","type-post","status-publish","format-standard","hentry"],"_links":{"self":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/733","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/comments?post=733"}],"version-history":[{"count":0,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/733\/revisions"}],"wp:attachment":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/media?parent=733"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/categories?post=733"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/tags?post=733"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}