{"id":615,"date":"2005-03-22T18:07:17","date_gmt":"2005-03-23T01:07:17","guid":{"rendered":""},"modified":"2005-03-23T15:09:17","modified_gmt":"2005-03-23T22:09:17","slug":"","status":"publish","type":"post","link":"https:\/\/cesspit.net\/drupal\/node\/615\/","title":{"rendered":"Again on PvP factional balance and server load"},"content":{"rendered":"<p>Maybe someone remembers <a href=\"http:\/\/www.cesspit.net\/drupal\/node\/402\">my idea<\/a>. It was about clustering the servers and using a system of portals to regulate the population and spread all the players evenly between the factions and the servers.<\/p>\n<p>Right now Blizzard is severely suffering both (faction and server unbalance). I&#8217;m sure everyone can agree that overlooking these fundamental problems isn&#8217;t anymore acceptable and Blizzard&#8217;s server transfers aren&#8217;t going to have a relevant impact.<\/p>\n<p>I pull back up this argument because Jeff Freeman wrote a <a href=\"http:\/\/mythical.blogspot.com\/2005\/03\/mirroring-instancing-and-cross-cluster.html\">wonderful article<\/a>.<\/p>\n<p>He explains magnifically the problems and suggests a structure usable in both PvP and PvE. I believe someone else could be interested beside me. So it&#8217;s there if you want to discuss. I&#8217;d suggest Mythic to hire him if he wasn&#8217;t already taken.<\/p>\n<p>I&#8217;m going to write about it as I have time but there are a few weaknesses in his proposed system, imho. Still I&#8217;m happy to see I&#8217;m not the only one to consider this aspect and propose ideas.<\/p>\n<p>(as posted on Q23)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Maybe someone remembers my idea. It was about clustering the servers and using a system of portals to regulate the population and spread all the players evenly between the factions and the servers. Right now Blizzard is severely suffering both (faction and server unbalance). I&#8217;m sure everyone can agree that overlooking these fundamental problems isn&#8217;t [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[12],"class_list":["post-615","post","type-post","status-publish","format-standard","hentry","tag-game_design"],"_links":{"self":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/615","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/comments?post=615"}],"version-history":[{"count":0,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/615\/revisions"}],"wp:attachment":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/media?parent=615"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/categories?post=615"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/tags?post=615"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}