{"id":282,"date":"2004-09-26T12:35:44","date_gmt":"2004-09-26T19:35:44","guid":{"rendered":""},"modified":"2005-09-11T03:50:37","modified_gmt":"2005-09-11T10:50:37","slug":"","status":"publish","type":"post","link":"https:\/\/cesspit.net\/drupal\/node\/282\/","title":{"rendered":"Eleven hours"},"content":{"rendered":"<p>I played The Sims 2 for eleven hours, nonstop. Two breaks of a few seconds to run to the bathroom. I simply couldn&#8217;t stop and my plan was to fiddle with it just for a few minutes (I had the SWG patcher on the background, waiting it to finish). Well, this game is a masterpiece and Will Wright a genius. He surely knows how to design.<\/p>\n<p>I was already a fan of the game&#8217;s concept because I loved <a href=\"http:\/\/screenmania.retrogames.com\/c64\/01\/c64_0025.html\">&#8220;Little Computer People&#8221;<\/a> on my old Commodore 64 (David Crane) and I bought the first &#8220;The Sims&#8221; right when it was released but I didn&#8217;t play it for long. It&#8217;s a type of game with no real purpose and it was fun till you discovered the &#8220;space of possibilities&#8221;. When you have a grasp of what the game allows you, the fun starts to fade away and the simple repetition kicks in. <\/p>\n<p>This new version not only improves on every part that made the first successful (successful beyond what is acceptable) but reaches a &#8220;perfection&#8221; right in the pure design. It&#8217;s a perfect game where nothing is out of place or overworked or ignored. &#8220;It fits&#8221;. A perfect simulation within simple rules that you can quickly master and a lot of fun.<\/p>\n<p>Yes, the game is still limited because, once again, once you discover all the possibilities the game will start to feel repetitive but what I mean is that it achieved already a perfect status and I&#8217;m already waiting the expansions. I love this new version because it fixes my problem with the first: the player was the one choosing what to do, why and for how long. You were the &#8220;ruler&#8221; of the game and this means that when your interest starts to fade, the game does nothing to keep you in and playing. In this new version each sim will have a real life, the sim will age and transit through various phases, till they die. There are family trees that you can examine and these relatinships have a meaning. The sims have genes and their &#8220;features&#8221; will be inherited by their childrens, both the appearance and attitude. This to give some depth and continuity to the whole game (you can build a small village and control the different families, interacting with them even if the sims you don&#8217;t actively control don&#8217;t age), this continuity helps a lot to give a sense to the playsession. It&#8217;s not anymore a fun experiment &#8220;just because&#8221; but it&#8217;s an ongoing simulation that stimulates you to go on.<\/p>\n<p>This isn&#8217;t the only important part. The sims now have short-term goals and fears. This is really an ingenious idea for the game. This is why I couldn&#8217;t stop to play. You have always something to do, always something to reach and to work toward. You don&#8217;t have a second to stop and wonder &#8220;what now?&#8221;. It a type of fun that never stops. It was years that I didn&#8217;t finish completely kidnapped by a game, forgetting about the time and if I was hungry or sleepy. I couldn&#8217;t stop to play. It was a continuous &#8220;just another day and I log out&#8221;, but there was always something hooking me.<\/p>\n<p>The game is perfectly balanced, at the beginning I felt the time passing too fast and the days between each phases (with the sim aging) not enough. But I discovered that this is again just perfectly crafted. You don&#8217;t have to micromanage anymore all the little details. The sims react a lot better and you have plenty of time to try and experiment. You aren&#8217;t forced into situations you want to avoid and the age of the sim becomes a mini-game. If you keep satisfying the sim&#8217;s desires you acquire points that you can spend on a special potion that pushes back the countdown to the next phase of their life. So this basically becomes the &#8220;goal&#8221; that the first game didn&#8217;t have.<\/p>\n<p>Now I just have to remember to not log in if I don&#8217;t want the sims to steal my life and soul. This game is worst than crack.<\/p>\n<div align=\"center\">\n<p \/>\n<img decoding=\"async\" src=\"http:\/\/www.tld-crew.de\/games\/l\/littlecomputerpeople.gif\"><\/img><\/p>\n<p \/><\/div>\n","protected":false},"excerpt":{"rendered":"<p>I played The Sims 2 for eleven hours, nonstop. Two breaks of a few seconds to run to the bathroom. I simply couldn&#8217;t stop and my plan was to fiddle with it just for a few minutes (I had the SWG patcher on the background, waiting it to finish). Well, this game is a masterpiece [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[5],"class_list":["post-282","post","type-post","status-publish","format-standard","hentry","tag-blog"],"_links":{"self":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/282","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/comments?post=282"}],"version-history":[{"count":0,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/282\/revisions"}],"wp:attachment":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/media?parent=282"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/categories?post=282"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/tags?post=282"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}