{"id":2295,"date":"2016-02-03T04:04:40","date_gmt":"2016-02-03T11:04:40","guid":{"rendered":"http:\/\/cesspit.net\/drupal\/?p=2295"},"modified":"2016-02-03T04:07:39","modified_gmt":"2016-02-03T11:07:39","slug":"lets-make-a-world","status":"publish","type":"post","link":"https:\/\/cesspit.net\/drupal\/node\/2295\/","title":{"rendered":"Let&#8217;s make a world"},"content":{"rendered":"<p><a href=\"https:\/\/cesspit.net\/drupal\/wp-content\/uploads\/2016\/02\/CaPG2DhUUAAAMj9.jpg-large.jpg\" rel=\"attachment wp-att-2296\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/cesspit.net\/drupal\/wp-content\/uploads\/2016\/02\/CaPG2DhUUAAAMj9.jpg-large-150x150.jpg\" alt=\"CaPG2DhUUAAAMj9.jpg large\" width=\"150\" height=\"150\" class=\"alignnone size-thumbnail wp-image-2296\" \/><\/a><\/p>\n<p>I just saw this posted on Twitter. If very small it might look as a weird alphabet for some very strange language, but it&#8217;s just a collection of the levels in Lode Runner.<\/p>\n<p>Every one of those hides complexity of gameplay. Sets of rules and patterns to solve. Small worlds of sub-creation. Maps and geographies. <\/p>\n<p>What happens if we link them together? We obtain an &#8220;open-world&#8221;.<\/p>\n<p>When the Dwarf Fortress game was in one of its earlier configurations there were no z-levels, the whole game was played on a surface. That was a wonderful feature that was lost in the quest of complexity. In that earlier version building a fortress was like creating a painting. Every fortress its own story at a glance. Its unique style. One picture that captured and contained everything. A four dimension world that included TIME (as progress was measured from left to right).<\/p>\n<p>One of the ideas I have for my pie-in-the-sky roguelike is that it will have a &#8220;world&#8221; that exists on a flat surface, with elements of an open-world (but more Dark Souls than Skyrim, as nothing is dynamic or random).<\/p>\n<p>A space to explore and conquer.<\/p>\n<p><a href=\"https:\/\/cesspit.net\/drupal\/wp-content\/uploads\/2016\/02\/level-collage.jpg\" rel=\"attachment wp-att-2299\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/cesspit.net\/drupal\/wp-content\/uploads\/2016\/02\/level-collage-229x300.jpg\" alt=\"level-collage\" width=\"229\" height=\"300\" class=\"alignnone size-medium wp-image-2299\" srcset=\"https:\/\/cesspit.net\/drupal\/wp-content\/uploads\/2016\/02\/level-collage-229x300.jpg 229w, https:\/\/cesspit.net\/drupal\/wp-content\/uploads\/2016\/02\/level-collage-768x1006.jpg 768w, https:\/\/cesspit.net\/drupal\/wp-content\/uploads\/2016\/02\/level-collage-782x1024.jpg 782w, https:\/\/cesspit.net\/drupal\/wp-content\/uploads\/2016\/02\/level-collage.jpg 1200w\" sizes=\"auto, (max-width: 229px) 100vw, 229px\" \/><\/a><\/p>\n<p>(this last image is from <a href=\"http:\/\/roguelikefiction.com\/?page_id=9\">this game<\/a> I&#8217;m currently playing)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I just saw this posted on Twitter. If very small it might look as a weird alphabet for some very strange language, but it&#8217;s just a collection of the levels in Lode Runner. Every one of those hides complexity of gameplay. Sets of rules and patterns to solve. Small worlds of sub-creation. Maps and geographies. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[49],"tags":[],"class_list":["post-2295","post","type-post","status-publish","format-standard","hentry","category-roguelike"],"_links":{"self":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/2295","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/comments?post=2295"}],"version-history":[{"count":7,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/2295\/revisions"}],"predecessor-version":[{"id":2304,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/2295\/revisions\/2304"}],"wp:attachment":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/media?parent=2295"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/categories?post=2295"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/tags?post=2295"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}