{"id":1366,"date":"2006-05-28T09:25:47","date_gmt":"2006-05-28T16:25:47","guid":{"rendered":""},"modified":"2006-05-28T09:28:50","modified_gmt":"2006-05-28T16:28:50","slug":"","status":"publish","type":"post","link":"https:\/\/cesspit.net\/drupal\/node\/1366\/","title":{"rendered":"On player-created content"},"content":{"rendered":"<p>There&#8217;s <a href=\"http:\/\/www.zenofdesign.com\/?p=651#comment-55397\">a comment from J.<\/a> (Vs Jessica Mulligan, hehe) that I really enjoyed:<\/p>\n<blockquote><p><i>Yeah yeah, I know, players eat the content, they should be allowed to make their own. No argument there. So why are so many of the supposedly ground-breaking attempts by developers to put the tools in players\u2019 hands so they can make their own content done for games that have user bases that are marginal at best?<\/p>\n<p>I\u2019ll have to take your word on whether Nevrax planned Ryzom Ring from the beginning, but whether they\u2019re being given away free doesn\u2019t make much difference to me, because I don\u2019t know anyone who plays Ryzom. I\u2019ve been wrong about such things before, but unless someone builds some pretty impressive stack of Legos, I doubt much noise is going to be made of any of these projects other than they exist and are available for someone to get busy making more fun, because there\u2019s not enough fun to go around.<\/p>\n<p>I\u2019m not trying to look \u201cedgy.\u201d Rather, <u>I\u2019m annoyed that what many assume is a grand corner-turn in the business of making games looks like one big excuse on the part of developers to shove the business of making games wholly onto their player base<\/u>. Yeah, it works sometimes. But the developers end up adding a new discipline to their works: Publisher. And that always works well, when a developer decides they\u2019re good enough at business to rely on the work of others, right? No reason to question their motives or future success, right?<\/p>\n<p>Cut me a break, here.<\/i><\/p><\/blockquote>\n<p>Then let&#8217;s talk about PvP :)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>There&#8217;s a comment from J. (Vs Jessica Mulligan, hehe) that I really enjoyed: Yeah yeah, I know, players eat the content, they should be allowed to make their own. No argument there. So why are so many of the supposedly ground-breaking attempts by developers to put the tools in players\u2019 hands so they can make [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[],"class_list":["post-1366","post","type-post","status-publish","format-standard","hentry"],"_links":{"self":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/1366","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/comments?post=1366"}],"version-history":[{"count":0,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/1366\/revisions"}],"wp:attachment":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/media?parent=1366"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/categories?post=1366"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/tags?post=1366"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}