{"id":1363,"date":"2006-05-25T22:13:06","date_gmt":"2006-05-26T05:13:06","guid":{"rendered":""},"modified":"2006-05-26T07:08:20","modified_gmt":"2006-05-26T14:08:20","slug":"","status":"publish","type":"post","link":"https:\/\/cesspit.net\/drupal\/node\/1363\/","title":{"rendered":"Solo players &#8220;plaguing&#8221; the genre?"},"content":{"rendered":"<p>Here&#8217;s a poll I&#8217;ve noticed on EQ2&#8217;s forums (need to be subscribed to answer):<\/p>\n<p><img decoding=\"async\" src=\"\/drupalx\/storeroom\/eq2\/solopoll.gif\"><\/img><\/p>\n<p>In other words 76% of those who answered the poll prefer to play up to a full group, while a small 14% likes larger groups.<\/p>\n<p>I bet that in WoW the raid lovers would be even less in comparison.<\/p>\n<p>&#8212;<br \/>\nAdding some comments. I&#8217;m often (more often than you imagine) a &#8220;solo&#8221; player but I don&#8217;t like this general trend. In fact I believe it&#8217;s pretty negative for the solo players, the community and the overall game.<\/p>\n<p>It&#8217;s important to understand these trends and not just dismiss them superficially. In this case the situation is not encouraging. And that poll could be considered more as an &#8220;alarm&#8221;. Something that is also generalized to all mmorpgs, so not a specific problem of EQ2.<\/p>\n<p>Stealing a comment from Darniaq that has some implications in what I&#8217;m describing:<\/p>\n<blockquote><p><i>* Sometimes, yes, people just want to get in for 15-30 minutes to kill some stuff. So forced-grouping is a problem for them.<br \/>\n* Other times they&#8217;re just shy. They want the opportunity to see other people, and experience the economy, but they won&#8217;t want to openly interact.<br \/>\n* Other times they don&#8217;t match the requirements of a group. Like, how many guilds would let a pickup raider join them on an AQ run if that raider still had green equipment?<br \/>\n* Other times someone just rubs them the wrong way, but leaving ostracizes them from the larger group.<\/i><\/p><\/blockquote>\n<p>I think there are design implications if the players start to deliberately avoid group content. It&#8217;s a symptom that needs to be considered seriously because it may say that something in the game doesn&#8217;t work too well.<\/p>\n<p>In my case I said I&#8217;m often a solo player. But the real truth is that what I do depends above all on the *game* and not on my personal preferece of a playstyle over another. There are mmorpgs where I NEVER grouped with anyone even if I played for months. There are mmorpgs where I passed the majority of my time in groups and got even quite involved in the community.<\/p>\n<p>Are solo players growing consistently in the genre because they really don&#8217;t want to bother with other players, or because they bump against accessibility barriers and design models that aren&#8217;t exactly encouraging and rewarding the cooperation?<\/p>\n<p>Is &#8220;solo play&#8221; a real necessity or just a reaction to a lack of accessibility?<\/p>\n<p>I have my answers as always and I know about these problems rather well since when I started playing mmorpgs I could barely write some words in english. Being &#8220;shy&#8221; isn&#8217;t a small detail, in particular when you face something completely new to you. Game design can do a lot in these cases, to overcome those &#8220;barriers&#8221;.<\/p>\n<p>In fact I think there&#8217;s noting more important and pertinent to game design than that.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here&#8217;s a poll I&#8217;ve noticed on EQ2&#8217;s forums (need to be subscribed to answer): In other words 76% of those who answered the poll prefer to play up to a full group, while a small 14% likes larger groups. I bet that in WoW the raid lovers would be even less in comparison. &#8212; Adding [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[20],"class_list":["post-1363","post","type-post","status-publish","format-standard","hentry","tag-everquests"],"_links":{"self":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/1363","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/comments?post=1363"}],"version-history":[{"count":0,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/1363\/revisions"}],"wp:attachment":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/media?parent=1363"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/categories?post=1363"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/tags?post=1363"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}