{"id":1335,"date":"2006-05-08T08:57:10","date_gmt":"2006-05-08T15:57:10","guid":{"rendered":""},"modified":"2006-12-14T05:23:59","modified_gmt":"2006-12-14T12:23:59","slug":"","status":"publish","type":"post","link":"https:\/\/cesspit.net\/drupal\/node\/1335\/","title":{"rendered":"What NCSoft is cooking"},"content":{"rendered":"<p>Small update and some precisations now that I dispelled some doubts that didn&#8217;t make sense.<\/p>\n<p>See my <a href=\"\/drupalx\/node\/1214\">previous guesses<\/a>. <\/p>\n<p>Fact #1 &#8211; Dungeon Runners is being developed in Austin and not in Cali. As someone <a href=\"\/drupalx\/node\/1214#comment-1900\">remarked in the comments<\/a>.<\/p>\n<p>Fact #2 &#8211; Remember <a href=\"\/drupalx\/node\/724\">Blizzard&#8217;s devs leaving to join NCSoft<\/a>? Well, these guys ARE NOT working on Dungeon Runners.<\/p>\n<p>Fact #3 &#8211; Dungeon Runners was being developed by another company (Realm Interactive) with another title (&#8220;Exarch&#8221;, which also came from &#8220;Trade Wars: Dark Millennium&#8221;). For various reasons it passed to NCSoft who is reworking it substantially (I guess the release isn&#8217;t so soon as I thought).<\/p>\n<p>Fact #4 &#8211; The Blizzard&#8217;s guys have really their own studio in Orange Country (known as &#8220;NCOC&#8221;), but working on something that is still unannounced.<\/p>\n<p>It seems that Dungeon Runners went through many reiterations. See this <a href=\"http:\/\/rpgvault.ign.com\/articles\/393\/393194p1.html\">three years old interview<\/a> with the lead designer and notice how those screenshots resemble to those from Dungeon Runners. It looks like Joe Madureira followed the project all along as someone <a href=\"http:\/\/www.joemadfan.com\/home\/p2_articleid\/8\">smartly noticed<\/a>.<\/p>\n<p>In its first incarnation (Trade Wars) the game was planned for a <a href=\"http:\/\/www.gamespot.com\/pc\/strategy\/exarch\/news.html?sid=2708152&#038;mode=all\">Q1 2002 release<\/a> (and was a RTS). Wow, that&#8217;s four years ago. I originally thought the game had been quickly hacked together in a few months, it seems I couldn&#8217;t have been more wrong. It had a twisted, long history.<\/p>\n<p>No idea if we&#8217;ll know more about all this at the E3. As Lum wrote in the link above, he isn&#8217;t working for any of those projects. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Small update and some precisations now that I dispelled some doubts that didn&#8217;t make sense. See my previous guesses. Fact #1 &#8211; Dungeon Runners is being developed in Austin and not in Cali. As someone remarked in the comments. Fact #2 &#8211; Remember Blizzard&#8217;s devs leaving to join NCSoft? Well, these guys ARE NOT working [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[26],"class_list":["post-1335","post","type-post","status-publish","format-standard","hentry","tag-migratory_fluxes"],"_links":{"self":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/1335","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/comments?post=1335"}],"version-history":[{"count":0,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/1335\/revisions"}],"wp:attachment":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/media?parent=1335"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/categories?post=1335"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/tags?post=1335"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}