{"id":124,"date":"2004-05-26T19:13:05","date_gmt":"2004-05-27T02:13:05","guid":{"rendered":""},"modified":"2004-10-24T19:48:05","modified_gmt":"2004-10-25T02:48:05","slug":"","status":"publish","type":"post","link":"https:\/\/cesspit.net\/drupal\/node\/124\/","title":{"rendered":"Discussing the &#8220;instances&#8221;"},"content":{"rendered":"<p>The thread is at <a href=\"http:\/\/www.f13.net\/forums\/viewtopic.php?t=594&#038;postdays=0&#038;postorder=asc&#038;start=0\" target=\"_blank\">F13<\/a>:<br \/>\n<i><\/p>\n<blockquote><p>It&#8217;s fun because you are all right. Everyone.<\/p>\n<p>Instancing is surely needed and valuable today but not because it&#8217;s an evolution. The exact contrary.<\/p>\n<p>Instancing is now required because the genre collapsed on itself and noone has been able to create a world. Basically the genre has failed and it&#8217;s going back to &#8220;just a game&#8221; that requires a better compromise to be fun.<\/p>\n<p>Darniaq has pointed some of the reasons about why instancing is interesting and they are all true. My opinion is that instancing is a workaround because the design of these MMOGs hasn&#8217;t been able to valorize the massive value.<\/p>\n<p>The fact that these games are massive is becoming a problem. The design failed. So we go back to try to get the best from both worlds: the quick, tailored fun of the instances (cooperative play) and the social aspect of the hubs (like IRC or the message boards).<\/p>\n<p>This is exactly what Richard Garriott anticipated in his interviews years ago. I find it quite depressing.<\/i><\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>The thread is at F13: It&#8217;s fun because you are all right. Everyone. Instancing is surely needed and valuable today but not because it&#8217;s an evolution. The exact contrary. Instancing is now required because the genre collapsed on itself and noone has been able to create a world. Basically the genre has failed and it&#8217;s [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[12],"class_list":["post-124","post","type-post","status-publish","format-standard","hentry","tag-game_design"],"_links":{"self":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/124","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/comments?post=124"}],"version-history":[{"count":0,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/124\/revisions"}],"wp:attachment":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/media?parent=124"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/categories?post=124"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/tags?post=124"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}