{"id":1221,"date":"2006-03-10T05:42:59","date_gmt":"2006-03-10T12:42:59","guid":{"rendered":""},"modified":"2006-05-11T08:06:51","modified_gmt":"2006-05-11T15:06:51","slug":"","status":"publish","type":"post","link":"https:\/\/cesspit.net\/drupal\/node\/1221\/","title":{"rendered":"More Warhammer goodies"},"content":{"rendered":"<p>After the ramblings of a few hours ago more Warhammer goodies have landed through this month&#8217;s newsletter. I&#8217;m not subscribed to it but <a href=\"http:\/\/forums.f13.net\/index.php?topic=6082.msg166038#msg166038\">I can read the forums<\/a>.<\/p>\n<p>Here&#8217;s what we have:<\/p>\n<p>&#8211; <a href=\"http:\/\/www.warhammeronline.com\/english\/media\/video\/easterEggs\/WAR_teaser.html\">A teaser video<\/a> with the cinematic of an orc running for a few meters toward a catapult. Very, very inspiring even if it&#8217;s just a matter of a few seconds. The running animation of the orc is exactly how I imagined it would move by watching the model, I hope they retain the style of the animation. Don&#8217;t bother watching it past the 50% since the rest is just about scribbles. (This CG movie was done by the <a href=\"http:\/\/www.blur.com\/indexl.html\">Blur Studio<\/a>, who also did the cinematics for Relic&#8217;s &#8220;Dawn of War&#8221;, EverQuest 2, Hellgate: London and a bunch of others)<\/p>\n<p>&#8211; <a href=\"http:\/\/www.warhammeronline.com\/stories\/war_backstory_mar_2006.php\">Some lore and concept art<\/a> from a zone named Ekrund. What is interesting is that this is described as a PvE zone for both dwarfs and orc\/goblins, so as a mix of PvE and PvP if the descriptions are correct. From other claims in the past newsletters it seems that the &#8220;war&#8221; between the races won&#8217;t be an element reserved just to the endgame, with the PvE working as a long tutorial, but a cohesive part of the game since the beginning. This could mean that Mythic could move away from the model of distinct PvE and RvR to use the PvE part as a &#8220;glue&#8221; and context for the ongoing war. Maybe with contested newbie zones? If there&#8217;s some truth this may reveal to be a much more interesting and innovative game than what I expected.<\/p>\n<p>&#8211; <a href=\"\">Video diaries<\/a> showing interesting bits like some animations and brief clips from the game.<\/p>\n<p>&#8211; Two more concept art pieces. An <a href=\"http:\/\/www.warhammeronline.com\/warimages\/Orc_SiegeTower.jpg\">orc siege tower<\/a> and a <a href=\"http:\/\/www.warhammeronline.com\/warimages\/Dwarf_Structure_Tavern.jpg\">dwarf pub<\/a>. Both quite inspired and original.<\/p>\n<p>&#8211; A list of the playable races: Empire\/Human, High Elves, Dark Elves, Dwarfs, Orcs, Goblins, Chaos\/Human. Seven? And how they will be matched for RvR? Three vs three with orcs and goblins considered as one?<\/p>\n<p>EDIT: More stuff I missed <a href=\"http:\/\/www.warhammeronline.com\/newsletter\/2006\/warhammer_newsletter_March_2006.html\">here<\/a>.<\/p>\n<p>The best praises to the logo:<\/p>\n<p><img decoding=\"async\" src=\"\/drupalx\/storeroom\/misc\/war.gif\"><\/img><\/p>\n<p>It works both as a symbol and a brand, it looks like Quake logo with the W-A-R letter forming a skull at the center. Really catchy, I like.<\/p>\n<p>I also noticed that Warhammer has a &#8220;lead designer&#8221; (Steve Marvin). What a surprise. DAoC never had a proper lead designer if not through recycled positions. This guy is relatively new and never worked on DAoC, it will be interesting to see how the project develops. I really cannot believe they finally hired a designer. What a new concept for Mythic.<\/p>\n<p>Warhammer seems to have some aces up its sleeve. Which still doesn&#8217;t mean I want to like it.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>After the ramblings of a few hours ago more Warhammer goodies have landed through this month&#8217;s newsletter. I&#8217;m not subscribed to it but I can read the forums. Here&#8217;s what we have: &#8211; A teaser video with the cinematic of an orc running for a few meters toward a catapult. Very, very inspiring even if [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[32],"class_list":["post-1221","post","type-post","status-publish","format-standard","hentry","tag-warhammer"],"_links":{"self":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/1221","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/comments?post=1221"}],"version-history":[{"count":0,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/1221\/revisions"}],"wp:attachment":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/media?parent=1221"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/categories?post=1221"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/tags?post=1221"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}