{"id":1218,"date":"2006-03-09T07:01:17","date_gmt":"2006-03-09T14:01:17","guid":{"rendered":""},"modified":"2006-03-09T07:09:43","modified_gmt":"2006-03-09T14:09:43","slug":"","status":"publish","type":"post","link":"https:\/\/cesspit.net\/drupal\/node\/1218\/","title":{"rendered":"The fool and the scientist"},"content":{"rendered":"<p>People laugh and mock me <a href=\"\/drupalx\/node\/1217\">as I flee from the battlefield<\/a> but.. hey, I thought I was running away with the loot I was interested in.<\/p>\n<p>What was my whole point? That <a href=\"\/drupalx\/node\/1212\">there is a relationship, a tie between &#8220;mechanics&#8221; and &#8220;metaphors&#8221;<\/a>. Then <a href=\"http:\/\/www.raphkoster.com\/2006\/03\/05\/a-bit-on-how-i-think-games-work\/#comment-3707\">the discussion evolved<\/a> and I realized that not only that tie exists, but, in particular, that I advocate it and I believe that it will be where games in general are heading to. Two new elements, then.<\/p>\n<p>Raph demonstrated that the tie isn&#8217;t an absolute rule and that each layer can revolve independently. I stepped back on my initial positions and agreed there, but I also wrote that from my point of view that&#8217;s the consequence of the immaturity of the genre: <a href=\"http:\/\/www.raphkoster.com\/2006\/03\/05\/a-bit-on-how-i-think-games-work\/#comment-3711\">the interest in the medium and not in what the medium can be used for<\/a>.<\/p>\n<p>Then, <a href=\"http:\/\/www.raphkoster.com\/2006\/03\/05\/a-bit-on-how-i-think-games-work\/#comment-3863\">the last reiteration<\/a> that flows in a simple equation, in my mind:<\/p>\n<p><i><b>mechanics + metaphors = immersion<\/b><\/i><\/p>\n<p>The tie\/dependence between the level of the &#8220;mechanics&#8221; and the level of the &#8220;metaphor&#8221; is the &#8220;immersion&#8221;. <a href=\"\/drupalx\/node\/1074\">The immersion<\/a> is that part that I really miss in these games. It&#8217;s a level that I would like to see recovered. I know it&#8217;s possible and worthwhile.<\/p>\n<p>Mechanics not strictly tied with metaphors are <a href=\"http:\/\/tobolds.blogspot.com\/2006\/02\/combat-animations.html\">not immersive<\/a>. And <a href=\"\/drupalx\/node\/864\">not fun nor accessible<\/a>.<\/p>\n<p>That&#8217;s why I&#8217;m not all hyped up about <a href=\"http:\/\/www.darniaq.com\/phpNews\/news.php?action=fullnews&#038;showcomments=1&#038;id=207\">penguins<\/a>. And why I&#8217;m not <a href=\"http:\/\/n3rfed.blogs.com\/n3rfed\/2006\/03\/thwack_ding_twa.html#comment-14813185\">squealing in delight<\/a> if that&#8217;s where we are going.<\/p>\n<p>The rest of the discussion about ludemes, game grammar and all the &#8220;what is what&#8221; is a discussion that, *right now*, I don&#8217;t feel useful and that I didn&#8217;t join. Nor is one where I would argue with Raph because I haven&#8217;t formed my own opinion yet and I have nothing that could contribute to it.<\/p>\n<p>And always remember that disclaimer up there, on top of the page. That&#8217;s like the EULA you need to accept before reading stuff here.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>People laugh and mock me as I flee from the battlefield but.. hey, I thought I was running away with the loot I was interested in. What was my whole point? That there is a relationship, a tie between &#8220;mechanics&#8221; and &#8220;metaphors&#8221;. Then the discussion evolved and I realized that not only that tie exists, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[12],"class_list":["post-1218","post","type-post","status-publish","format-standard","hentry","tag-game_design"],"_links":{"self":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/1218","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/comments?post=1218"}],"version-history":[{"count":0,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/1218\/revisions"}],"wp:attachment":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/media?parent=1218"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/categories?post=1218"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/tags?post=1218"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}