{"id":118,"date":"2004-05-21T23:26:54","date_gmt":"2004-05-22T06:26:54","guid":{"rendered":""},"modified":"2004-10-24T19:37:54","modified_gmt":"2004-10-25T02:37:54","slug":"","status":"publish","type":"post","link":"https:\/\/cesspit.net\/drupal\/node\/118\/","title":{"rendered":"More on the &#8220;competition&#8221;"},"content":{"rendered":"<p><i>Games should aim to COMPACT the playerbase (around a purpose), not separate. That&#8217;s my point. That&#8217;s what is supposed to be an healthy competition.<\/p>\n<p>In DAoC you have already a hint of this. The focus (supposedly) is on the realm and in what you do in a wider context. Your power as a single character is still important but it&#8217;s not the main and ONLY focus. You aren&#8217;t there to brag your loot or to grief-kill less powerful players. You are there playing in a simulated world where your actions have a purpose on a wider context. A context where there is competition (against other realms). But is excused competition. A contextual presence in a simulated world, with actions and consequences. Not narcissism.<\/p>\n<p>Reasons inside the game, as a world. As an attempt into involving you with something valuable.<\/p>\n<p>You don&#8217;t have to feel better than anyone else. I consider that need STUPID. Both in a game and in real life.<\/p>\n<p>That just exploits the geeks with huge problems with dependences and egos.<\/p>\n<p>&#8212;<\/p>\n<p>I&#8217;m not writing about advancement here. I&#8217;m writing about the competition, both in PvE and PvP. It&#8217;s simply the same stuff done differently.<\/p>\n<p>The advancement is another whole matter. About the advancement I think it must feel FUN. And I think that the fun revolves around the ability to learn. Learn is about the &#8220;new&#8221;. And the new is about the content we all speak about.<\/p>\n<p>That&#8217;s the progression. <\/i><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Games should aim to COMPACT the playerbase (around a purpose), not separate. That&#8217;s my point. That&#8217;s what is supposed to be an healthy competition. In DAoC you have already a hint of this. The focus (supposedly) is on the realm and in what you do in a wider context. Your power as a single character [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[12],"class_list":["post-118","post","type-post","status-publish","format-standard","hentry","tag-game_design"],"_links":{"self":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/118","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/comments?post=118"}],"version-history":[{"count":0,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/posts\/118\/revisions"}],"wp:attachment":[{"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/media?parent=118"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/categories?post=118"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cesspit.net\/drupal\/wp-json\/wp\/v2\/tags?post=118"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}