The first news is the destination of Jessica Mulligan. We know she left the AC franchise now we know she arrived at Nevrax, to work as Executive Producer (for a change, yadda-yadda) for the unhyped Ryzom:
PARIS, FRANCE – April 27, 2005 – Nevrax, the premiere developer of the ground breaking massively multiplayer online role-playing game The Saga of Ryzom, announced the addition of Jessica Mulligan as Executive Producer of The Saga of Ryzom.
A 20 year veteran of the MMG industry, Ms. Mulligan most recently worked for Turbine, Inc., developer of such titles as Asheron’s Call and Asheron’s Call 2, as Executive Producer and Creative Director for Asheron’s Call. Prior to joining Turbine, Ms. Mulligan held a variety of industry positions, including President of the Themis Group, Director of Operations for MM3D, Inc. and as a Director on Ultima Online for Origin Systems..
Maybe I could check the game soon but back in beta it seemed a collection of dispersive and ineffective design. Good premises but a complete lack of appeal.
The other “news” is again a follow-up to what I posted just a few hours ago as a warning. “Beware WoW’s battlegrounds because they will become another spectacular fuck up.”
Well, the first confirmation arrives from an official FAQ posted about the Honor System. This part in particular:
Repeated killing: you only get full CP for killing the same player once per day. The second kill on the same player on the same day gives 75% of the CP, the third 50% and the fourth 25%. Subsequent kills give no CP at all.
Ahah, have fun in the battlegrounds farming the same players for zero points. Priceless.