Plans

World of Warcraft’s plans in the near future:

– They plan to tweak Auction Houses , put them in every major city and link them
– The battleground zones will be level restricted and it’s where you’ll gain honor
– The honor decays with time so you need to keep doing PvP to mantain the rank
– In the battlegrounds you can conquer guard towers and graveyards
– They are happy with the classes and the balance and they don’t plan any major tweak
– Some high level content in the work

The honor system based on time doesn’t sound that compelling and fun, but I’ll need to see the details to judge. Level restriction in the battlegrounds is finally a good choice and conquerable graveyards and guard towers is what I suggested back in the beta.

It’s not heaven but I’m pleased overall. I still dream about the developer side of things but considering just the game-level I’m satisfied.

Quoting my own idea:

A better idea could be about building a very simple CTF (Capture The Flag) system. I agree that both Horde and Alliance should respawn at their own graveyard (no corpse run if you die in PvP, just a respawn at your graveyard). But we can also build a system so that EVERY contested zone has “generic” graveyards that can be “conquered” and flagged. Once the Horde (for example) own the graweyard, they’ll be able to respawn there, while the Alliance will only able to respawn at their nearest “owned” graveyard (which can be in a zone nearby).

I really hope they’ll also implement the obligatory respawn without the silly corpse run in the battlegrounds. Instead I would keep the current system in all the other zones of the game.

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