One Man’s Bullshit

If the previous title was to point out the hype is embedded in the procedural generation tech, as a sort of baggage it carries and continues to be pervasive along the years, this time it’s about very specific and very deliberate bullshitting.

http://www.theatlantic.com/technology/archive/2016/02/artificial-universe-no-mans-sky/463308/

That article is RIPE for misplaced hype and dishonesty, but I’ll just focus on this an an example, not even the most meaningful (the meaningful one is how most of the animal AI seems to be gone in the final game, or never coded and only appearing in a wishlist on the dev studio’s wall):

The physics of every other game—it’s faked,” the chief architect Sean Murray explained. “When you’re on a planet, you’re surrounded by a skybox—a cube that someone has painted stars or clouds onto. If there is a day to night cycle, it happens because they are slowly transitioning between a series of different boxes.” The skybox is also a barrier beyond which the player can never pass. The stars are merely points of light. In No Man’s Sky however, every star is a place that you can go. The universe is infinite. The edges extend out into a lifeless abyss that you can plunge into forever.

“With us,” Murray continued, “when you’re on a planet, you can see as far as the curvature of that planet. If you walked for years, you could walk all the way around it, arriving back exactly where you started. Our day to night cycle is happening because the planet is rotating on its axis as it spins around the sun. There is real physics to that.

Turns out the game has a skybox. The sun doesn’t actually exist, as it’s painted on that skybox.

Also, night/day cycles are disconnected from the planet rotation, they happen in a completely faked way. (it seems the day/night cycle has a fixed duration and the same on every planet or moon)

Planets and moons rotate, but do not orbit anything. (all planets sit statically at one side of the statically painted sun for “ease of travel”, and maybe of screenshotting)

EDIT: Planets do not rotate either. There’s a nice Reddit page that lists all the things announced and missing. It’s as if 75% of the game just isn’t there. I’m fairly sure Frontier, the 2nd Elite, was more advanced as a simulation. That was 23 years ago. Planets orbited and rotated. Now we can look at ugly cartoonish puppets, the myth of the space simulator has been slaughtered for THAT.

“In terms of ecology almost everything is possible.” Oh yeah, you certainty didn’t TRY to sell the game for what it is NOT. Honest.

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