Much like Microsoft’s backpedaling on the Xbox One, Blizzard backpedals on idiotic Diablo game design choices.
it became increasingly clear that despite the benefits of the AH system and the fact that many players around the world use it, it ultimately undermines Diablo’s core game play: kill monsters to get cool loot.
Diablo 3 was released in May 2012, and was long in development before then.
It took them a while to reach the same conclusion immediately evident to everyone else.
Game design at its worst.
I’m amused by how gullible gamers are. I’m reading on forums that Blizzard is doing this out of “good will”.
Nope. This move is because they want to sell the expansion next year.